Hey Clashers! Today I’m happy to share another Ash rambling! I’ve been brainstorming a way to fix the Eagle Artillery for a while now and wanted to share my …
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Also an idea for a segment. "Farming Friday's" everyone has to farm resources and farming strategies evolve all the time. I think farming is such a huge part but it doesn't get much coverage. TH level, play style, target resources/goal all affect things like army selection, trophy ranges and strategy.
hey ash I think you should be more specific about what you think supercell should do, all you said was they should make it more powerful but take more troop capacity to unlock. Personally I think it should do x2 dps to golems and have more splash.
Like the segment Ash. Seems most of the other youtubers all put out the same type of videos but you mix it up a bit. P.S What are your thoughts on hero recovery time increasing with level? Ever since maxing my heroes I rarely have them available to farm (1hr 48min to recover). Feels like a penalty for upgrading. No other upgrades increase training time with level.
It's fine the way it is, the game dont need another OP defense as IT
my idea to make the eagle "stronger" is to make the lava it leaves in the ground make damage to troops that pass through it.
my idea to make the eagle "stronger" is to make the lava it leaves in the ground make damage to troops that pass through it. @clashwithash
my idea to make the eagle "stronger" is to make the lava it leaves in the ground make damage to troops that pass through it
The only people that think the eagle is op is because they have gemmed lvl 40 heroes lvl 20 warden offenses but if you're a th11 with lvl 25 heroes lvl 10 warden you don't think its weak youll think its overpowered just saying
+Clash With Ash I think they need to either buff it, more dps per shell, more artillery shells per round or more splash damage per shell what do you think about my ideas?
Hey guys! Agree or disagree I'm interested to hear your thoughts! Not only on EA but on episodes like this where I share my ideas on how to change/tweak the game! I enjoy doing them to switch things up here and there. Wondering how you all feel?
Ash for Supercell CEO!!!
I think your proposal is a bit short sighted and that line of thinking is what lead to the imbalance at TH10. We don't need to start changing defensive or offensive dynamics (I don't agree with the witch nerf either) until TH11 is fully fleshed out. I'm sure the devs plan on adding more and higher level defenses to the base, in conjunction with more troops, higher troop levels and higher hero levels. I say we reserve judgment until TH11 is fully fleshed out. The pendulum will swing back and forth until they find the proper equilibrium. In my opinion, prematurely reacting to community and you tuber comments is what messed up TH10. As always, love your content but I don't agree with this one.
i think its a really good idea
Almost 1st…. Rip dreams ?
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there gonna 2x damage on golems
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