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CLASH SNEAK PEEK #2 + TH10 vs TH11 3-STAR

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29 Comments
  1. This update is needed very much´╗┐

  2. I like it. Ok spell, don't like the fact you can lure might as well put the CC on the outside. Good video bra´╗┐

  3. STOP WITH THE F'ING UPDATES! STOP! JUST LET US PLAY! THIS IS LIKE A
    GOV'T WHO WANTS US TO ADAPT TO A CHANGE THEY WANT US TO BE PROGRAMMED
    TOO. IF THERE'S NO UPDATES THAN THERE'S NO CHANGE OR ANY REAL PROBLEMS
    TO KEEP CHANGING! DARK SPELL TO LURE THE CC WTF!!!!!!!!!!!! FIRST THE
    POISON SPELL AND NOW THIS SH!T

    P.S. AND WHAT'S WITH ALL THE "666" IN COC?? WHO REALLY IS CONTROLLING
    THESE CHANGES??!!´╗┐

  4. when is the update?´╗┐

  5. So now there is just no point in keeping the clan castle inside?´╗┐

  6. hey PB, I'm a little worried about the skeleton spell possibly being OP if you can take out an air defence with a skeleton spell. It might be like the goblin barrel in Royale. it might reduce the need for zap quakes at th8 and maybe th9.´╗┐

  7. An additional 15 seconds would be awesome, LVL 7 LOONS SHOULD BE AVAILABLE FOR 10! C'mon! & at least 5 levels to the warden for th 10 as well..´╗┐

  8. So, they are basically bringing back moding, making it ''acceptable'', AND giving people the chance to almost scout the entire base?!?! If you can see where teslas are placed, there's a good chance you'll be able to figure out where the giant bombs are located….kind of stupid in my opinion…´╗┐

  9. I mean I honestly dont see any good use for this spell other than saving like 5-10troop space for luring the cc, in that case I would spend the troops to do it and save the spell slot.´╗┐

  10. now we won't be able to put cc in the middle of base being unlurable:(´╗┐

  11. Any news on the friendly challenge?

    I really hope the time limit will be 48 hours, Some of members aren't active enough to come 1 minute before battle day to switch to the real base´╗┐

  12. New attack animation for max wizard towers apparently too. Great vid PB!´╗┐

  13. NIce vid PB.┬á I agree with the 30 archers etc┬ácomment┬ábut it┬áseems the┬áclan castle troops (defensively) are going to become obsolete if the skeletons can┬ádraw them out and the queen does her thing (QW).┬á It still doesn't make sense to me that┬áthe "larry's" can't activate bombs but can activate teslas?┬á what's the point in the clan castle now apart from extra troops when attacking?┬á Maybe I'm looking at all wrong.´╗┐

  14. gonna change base design drastically´╗┐

  15. Hey. titan 4100…gem???´╗┐

  16. Imagine scouting with skeleton spells – just drop them on all the likely trap spots´╗┐

  17. so this is all good for th 10 or 11 but what about lower ths such as 8 after sneak 1 lv7 loons in cc is game over for th8 war´╗┐

  18. its for th9 too not th10+´╗┐

  19. The 1 slot skeleton spell is going to be stronger than the witch herself lol. Such a useless troop now.´╗┐

  20. love that powerbang is doing sneak peaks now´╗┐

  21. The skeleton spell is going to be great for cleanup after all defenses go down. No more 99% for me :)´╗┐

  22. will th9's have to upgrade the dark spell factory again or will it be like when we got the freeze spell?´╗┐

  23. It's a huge advantage on attacking that is needed at th 11 level, this skeleton spell is definitely not overpowered as long as it doesn't trigger any traps´╗┐

  24. Nice work PB. Plz tell when friendly battle be effective´╗┐

  25. i dont think they wanted you to show the stats.. great upload btw´╗┐

  26. The miner coming to CoC? looks like it by the barracks´╗┐

  27. PB is my only CoC source on youtube now. Especially with these new sneak peak vids´╗┐

  28. so they copied the goblin barrel from royale and made it a dark spell with Larrys and now we can't have unlureable ccs´╗┐

  29. I think the balance did for valks is also gonna affect hogs too.´╗┐