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Jump Spell Overused at TH10

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  1. love the video man, definitely like these focused videos more. TH10 myself, and love to see more videos like this!´╗┐

  2. At the 7:07 mark a perfect drop will get both walls. But its super hard needs to be super precise´╗┐

  3. you can jump over the infurno but you have to drop the jump perfect´╗┐

  4. who uses jump with goboner?! that's like using jump with hogs´╗┐

  5. hey Bisectatron i agree totaly with you about the jump spell , i watch manytimes th11 attackers to 'spend' a jump spell to first layer of wall!

    P.S : you deserve more subscribers!´╗┐

  6. Nice vid´╗┐

  7. Hi men i have a question i am th9 need to upgrade my Q and K 30, so can u tell me the best army composition and trophies? Plss and god video´╗┐

  8. Nice job! What i see a ton is people using quad quake to break what a single jump can easily cover. To me that is a huge waste; 4 spell slots for what 2 could cover. They usually sacrifice poisons for the enemy cc. I still do a lot of valks so i do carry jumps to steer them, but never quake unless i know there is a golum in the cc.´╗┐

  9. A jump spell is 6 tiles´╗┐

  10. This is probably my favourite video of yours, it will probably make me think a little more about my attacks from now on.´╗┐

  11. It's possible to jump over the inferno compartment, but you have to be incredibly accurate and the chance of missing it is huge´╗┐

  12. Jump spell radius is 3.5. So the 8 tile space is not possible to jump. The troops do not get any after or lingering effects. To get your troops through an 8 tile space you would need 4 EQ spells. The eq radius is 4.

    Good video, I agree the jump spell can be a bad habit and then waisted if you don't get a lot of value.´╗┐

  13. really makes you think differently. thank you!´╗┐

  14. Good onsight.. Luv your vids´╗┐

  15. It's deffo possible but too hard to get right everytime, even when fully zoomed in for placing. Also has to be slightly offset toward the way you're entering´╗┐

  16. nice thumbnail and video´╗┐

  17. I've only ever seen 7 tile jumps´╗┐

  18. A jump spell will span 8 tiles but has to be spot on target. Dropped right between the 4th and 5th tile. Same radius as a quake spell. 3.5 tiles, which gets rounded up to 4´╗┐

  19. Heard oh hype that rage + jump could get 8 spaces range. Never tried it tho and wouldn't plan it in war.´╗┐

  20. it is possible´╗┐

  21. jump spell has a range of 7´╗┐

  22. will you do how to grow on YT videos´╗┐

  23. Why you are busy ….miss you ??´╗┐

  24. you can jump that, ive done it multiple times, but i fail ALOT. probably like a 15% success rate for me.´╗┐

  25. I disliked this because why would you show a video questioning the use of a jump spell when ur using miners……´╗┐