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NEW Skeleton Spell Does *NOT* Lure CC + BABY DRAGON!

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  1. dont you think the baby dragons will make the normal drags useless. it's just a better version of it.´╗┐

  2. Hey, Powerbang! Just wanna ask if upgrading my Spell Factory to level 5 will affect my TH 9.5 status since Clone Spell will be available in level 5 Spell Factory? Thanks, Bro! More power!´╗┐

  3. Skeleton spell can be used to do the clean up, so if you haven't any clean up troops you can use this spell.´╗┐

  4. LOL lvl 12 clan perks confirmed?:D´╗┐

  5. Hey PB, does the skeleton spell trigger traps like Tesla's and giant bombs?´╗┐

  6. whats that key sign on the cc. seems they finally heard our plea of making the cc troops sleep.´╗┐

  7. the skeleton trap is great for post pentalaloon cleanup´╗┐

  8. when does the baby dragon become unlockable?´╗┐

  9. Question? how do you have in the video 9.7 M Gold and storage max was 8.5 M also cc showed 39 space 2 powlers and 23 brb´╗┐

  10. To everyone moaning about the spell not triggering double giant bombs just think a little bit further and use the spell for process of elimination! Drop the Skelly spell on your predicted dgb location, if teslas pop, there's no dgb, if no teslas pop, it's much more likely to be a dgb location. Could also use the same process of elimination to figure out tesla farm locations which can be very destructive to raids. Honestly, I think this spell offers so much potential for solid strategy, it's great.´╗┐

  11. SC listen to us! ? And what happend? One of the best Update ! ?´╗┐

  12. I could see the baby dragon used in defense cc's by itself, like 1 baby dragon 1 drag, or 1 baby drag 2 valks and some archers´╗┐

  13. how can we have dev mode???´╗┐

  14. In cc, have 1 baby dragon and rest ground troops? For the raged baby dragon?´╗┐

  15. What Th did baby dragon exist?´╗┐

  16. One hive>WHF´╗┐

  17. AW YEAH! Best news ever! Only thing I didn┬┤t like about the update was Skeleton Spell luring CC too easily and now they fixed it. Me likey! C: Keep up the hard work PB!´╗┐

  18. bay Dragon housing space need to be reduce.´╗┐

  19. when is the update?´╗┐

  20. Baby dragon is the best troop this update´╗┐

  21. anyone notice that the max gold in the base is 8.5 mil but he has 9.7 mil on hand lol´╗┐

  22. I was waiting so long to see if the Baby Dragon does splash….. Thanks so much for showing me´╗┐

  23. nice gold…´╗┐

  24. when will be the new update will be dropped..?´╗┐

  25. Does it trigger giant bombs? if it does it really is worth it..´╗┐

  26. skele spell could still be used for aq kill in certain base types to save space on kill squad it could be used for clean up or on a failed hog raid where you got the core defenses down but the townhall stands you could save the two star and I'm sure someone will come up with more uses for it soon´╗┐

  27. Atleast can it be used to trigger Double Giant bombs??´╗┐

  28. this update looks amazing props to sc and sorry about the arranged war pb´╗┐

  29. How come a baby look bigger than the adult dragon?´╗┐

  30. what was the deal with the cannons not firing in one of those raids. they were facing the opposite direction the whole timw´╗┐

  31. I don't like to be so negative, but a lot of you guys commenting that the spell is useless… you guys have NO creativity.´╗┐

  32. I think that the skeleton spell should trigger traps. I know that if they could trigger double giant bombs, the they would be too op however. So, I believe that if the skeleton spell would trigger all traps, but not giant bombs, then they would be ok, just to the point where they are not a joke. Also, what if supercell could add that the spell could be set to air? They could set off air bombs, and they would be able to attack withough cannons or any ground stuff attacking them. Of course, they wouldn't be able to trigger the ground traps this way, but i think it would be a decent spell, especially for people like me, who do lavaloon attacks all the time! What do you guys think?´╗┐

  33. Baby dragons look so trash.´╗┐

  34. I may have missed it, but do the baby drags trigger seeking air mines or just the red ones?´╗┐

  35. Ash said 4 skelly spells killed Air Defenses, for one less space than zapquake.

    Also, could one baby drag + ground troops be a strong defensive cc? So the bdrag is always raged.´╗┐


  37. skeleton spell still pop teslas. that will narrow down giant bomb spots. th9s with extra attacks can scout for th10 and th11s easier´╗┐

  38. Do healers count for baby dragons rage?´╗┐

  39. HES IN A LVL12 CLAN´╗┐

  40. Baby drag will be awesome for funnelling, very cheap in terms of housing space´╗┐

  41. *nerfed´╗┐

  42. Well now that they nerved the skeleton spell will make baby dragon cc's op not to mention it will be alot less mandatory and less used without ability to lure cc´╗┐

  43. skeleton spell….USELESS!!!!´╗┐

  44. They should add the 30 seconds to timer, let us watch replays in 0.5 time, let us view enemy war bases in prep day. then that will be the best change.´╗┐

  45. Question? do baby dragons lose rage only when FRIENDLY cc troops are there, or will they lose it if they engage an enemy air cc?
    Also best cc: 1 witch, 1 wiz, 1 baby drag, 9 goblins.´╗┐

  46. Tell supercell to make new perks for level 11-15 clans´╗┐

  47. 1 baby dragon in def cc with ground troops. So much new stuff to play with woo´╗┐